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The Effect command sets the runtime's transition effect. This transition is used when ever the screen is refreshed - either with an explicit Refresh command or an internal Loaded Onscreen command. Only the areas of the screen needing to be redrawn have the effect. Any element that changes it appearance will need to be redrawn.

The QuickTime effects need a temporary effects offscreen buffer to apply the effects. If the Project palette settings has Effects Screen selected, then a permanent effects screen buffer will be allocated when the project is launched and shared with any QuickTime Transition or Filter effects.

Options

  • QuickTime Effect: Select the effect from the QuickTime Effects picker. QuickTime system components can add more QuickTime effects.
  • Duration: The number of transition frames. If the CPU cannot keep up, frames will be dropped - but the total time of the transition will be duration*time scale.
  • Time Scale: The time scale for each transition frame.
  • Reverse: Reverses the source and destination.